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Best DLC List Creator Tools - Reloaded 1

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BACKUP YOUR EXISTING DLCLIST.XML FIRST

Important Info for Users

-Tool 1 works for all versions, all platforms.

-Tool 2, the advanced tool option, is a fantastic tool which I personally use but it has only been tested with Steam versions and....

-Tool 2 has only been tested with the last update of the online version of OpenIV. It was not tested with older versions of OpenIV nor the rarer offline OpenIV version. The reason this is mentioned is that for some users it might not be possible to relocate dlc outside of mods.

Personally, with the requirements above, Tool 2 has worked flawlessly for me forever. So, if the advanced tool option doesn't work for you - well then just don't use it. Sadly, I can't explain why it doesn't work for all users but it could be due to pirated games or the reasons cited above. Tool 1 will work with Steam, Epic, and RSG.
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Why the removal and now reload
This tool was temporarily removed as some users were confused as to how to use it properly. It has been simplified and instead of one tool it is broken into two options, two tools, and much clearer instructions (hopefully) regarding where to place the files (videos included in archive).

Advantages and Features for both Tools
These are the only dclist tools that are customizable (open source) if you want to choose the location for your dlc (other than dlcpacks) and most importantly if you want to organize your dlc for a clean professional setup.

DLC Item Creator for All Addons.
Imagine you downloaded 150 new vehicles from this site and extracted them all in one operation with 7-Zip. Now you want to install them all. But wait, some are nested deep in folder after folder. What you want is the folder that has the dlc.rpf package so you can create a valid entry in the dlclist.xml format to append to your existing list.

Is there an easier way? Yes. Read below.

Why is this different from all the others?

1. Open Source. No more exe's and other hidden code tools. You can read the code and modify it to your specific needs. It's simple text - if you want to edit it and know what you're doing (not rocket science).
2. Accurate. Unlike some of the others, it actually searches for dlc.rpf and only creates an item entry if found
3. Recursive. Unlike most of the others, it considers both folders and subfolders, once more looking for confirmation that they contain addons.
4. Ease of use By far the simplest tools imaginable (see installation and usage)
5. OptionsThere are two tools:
----5.1 Standard dlcpacks: this is for 99% of users. It uses the default dlcpacks folder.
----5.2 Expert advanced tool: this is for experts/more advanced users who prefer to choose the location of their dlc and also want to organize their dlc in subfolders - unlimited number of subfolders.
6. No OIV Installer Yes, that's a good thing. OIV installers replace items without backing them up first and can't be uninstalled reliably.

Tool 1 - dlcpacks.bat: This is the standard GTA V location in dlcpacks.
The dlcpacks.bat tool and vanilla.xml are placed in: \Mods\update\x64\dlcpacks
Output: <Item>dlcPacks:/mod_folder_name/</Item>
Returns lines for all valid folders.

Tool 2 - Advanced DLC Tool.bat: For Advanced Computer Users/Devs
Advanced DLC Tool.bat and vanilla.xml are placed in a user created folder named DLC folder as a subfolder of Game folder (where GTA5.exe is found).
Code can be edited or use default below. No edits required to add subfolders.
Default location from tool: \DLC\ (in your Steam, Epic, RSC root folder)
Output: <Item>./DLC/Military/f15i/</Item>
Returns lines for all folders and subfolders that are valid

IMPORTANT: Tool 2 reflects my own DLC structure. It works in in all Steam versions from 2372 to current but has not been tested with Epic or RSC versions. It will not work with cracked or pirated games.
It requires the last version of OpenIV.asi (online version download).
Do not listen to any B.S. that dlc can't be relocated, it absolutely can.

Installation and Use
Instructions are in the download.

Customization
Advanced users can customize the code to reflect the way they want to organize their addons. Personally, I have one DLC folder in the root and about 50 subfolders that organize peds (I don't use addonped scripts), vehicles (By brand), MLOs, Maps, and even some game dlc.
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Pertama diunggah: 19 jam yang lalu
Terakhir diperbarui: 19 jam yang lalu
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